On playing games for a living
Song of this post:So now I've been working as a game tester for an upcoming MMO for nearly a month. And, aside from the crazy stuff that has been happening in regards to finding a place, things are great. It's a somewhat big "aside" at the moment, and transition into the Netherlands so far has been a lot less smooth than transition into Finland was in 2006, but I guess you can't have it all.
Hooverphonic - Revolver
The job and the team is fun, and that goes for both the small QA team and the overall office team.
I've mostly been doing quest-testing, and although that technically means I have to play the game like an end-user/player, it's not really as "omg you get paid for that?" as it might appear on a first glance. We do have some rather handy cheats that allow us to complete quests faster - insta-teleport to NPC anyone? Insta-travel to whatever part of the game world you need to go to? Sure, here you go! - but that's a bit of a two-sided thing; while it does improve our abilities to test entire quest-chains pretty fast, it also means that despite having "played" the game for nearly 4 weeks, I'm still a clueless noob in regards to "normal" traveling and reaching quest objectives - and I have no bloody idea at all about anything outside the area people will start in, as that's what we've been focusing on for the most part in the past 2 weeks.
I'm looking forward to testing the content beyond level ~15 and exploring the game further. We met up with a whole group from the office yesterday and just gave each other a good bashing, running around killing poor wildlife creatures and stuff ... it was great fun to have larger groups and actually having the synergy of the different disciplines working together.
The combat system is quite something, and it took me a bit to get my mind out of the "button-mashing" mode used by the MMOs I've tried so far (EVE/WOW). Once I had adapted though ... well, you'll just have to try it! Personally, I like it a lot, I think it's a lot more versatile and more thought as well as concentration needs to be put into combat, even PVE.
If you're waiting for a fantasy-based MMO or just any fun-to-play MMO that doesn't require hours of mindless mob-grinding, I can only recommend Spellborn.
And that's enough of my sales pitch. ;)
Ta-taa.